I started to feel that I didn’t know roleplaying games well enough so I came up with the plan to read a roleplaying game corebook for every year they have been published. Selection criteria is whatever I find interesting. Ghost Court describes itself as a “ridiculous party game”. It’s a Continue Reading
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A Game Per Year: The Veil (Bonus 2016)
I started to feel that I didn’t know roleplaying games well enough so I came up with the plan to read a roleplaying game corebook for every year they have been published. Selection criteria is whatever I find interesting. A published roleplaying game is a book that explains how to Continue Reading
A Game Per Year: Cthulhu Dark (2017)
I started to feel that I didn’t know roleplaying games well enough so I came up with the plan to read a roleplaying game corebook for every year they have been published. Selection criteria is whatever I find interesting. Player character positioning is something I’ve always found interesting in designing Continue Reading
A Game Per Year: Hood (2016)
I started to feel that I didn’t know roleplaying games well enough so I came up with the plan to read a roleplaying game corebook for every year they have been published. Selection criteria is whatever I find interesting. Hood is a Finnish roleplaying game by Jukka Sorsa, designed for Continue Reading
A Game Per Year: Montsegur 1244 (Bonus 2014)
I started to feel that I didn’t know roleplaying games well enough so I came up with the plan to read a roleplaying game corebook for every year they have been published. Selection criteria is whatever I find interesting. Montsegur 1244 is a storygame about the fall of the Cathars Continue Reading
A Game Per Year: Ten Candles (2015)
I started to feel that I didn’t know roleplaying games well enough so I came up with the plan to read a roleplaying game corebook for every year they have been published. Selection criteria is whatever I find interesting. Ten Candles is a tightly focused horror storygame that plays out Continue Reading
A Game Per Year: Archipelago III (Bonus 2012)
I started to feel that I didn’t know roleplaying games well enough so I came up with the plan to read a roleplaying game corebook for every year they have been published. Selection criteria is whatever I find interesting. Archipelago, which I read in its third edition, feels like the Continue Reading
A Game Per Year: Contenders (Bonus 2006)
I started to feel that I didn’t know roleplaying games well enough so I came up with the plan to read a roleplaying game corebook for every year they have been published. Selection criteria is whatever I find interesting. Contenders is a nifty little Forge-era about boxing and the hard Continue Reading
A Game Per Year: The Clay That Woke (2014)
I started to feel that I didn’t know roleplaying games well enough so I came up with the plan to read a roleplaying game corebook for every year they have been published. Selection criteria is whatever I find interesting. It’s rare to see a properly realized, rich setting in an Continue Reading
A Game Per Year: Fanfic (Bonus 2012)
I started to feel that I didn’t know roleplaying games well enough so I came up with the plan to read a roleplaying game corebook for every year they have been published. Selection criteria is whatever I find interesting. Fanfic is a storytelling game for collaboratively coming up with bad Continue Reading